30 Oct
2019
30 Oct
'19
9:29 a.m.
On Mon, Oct 28, 2019 at 6:21 PM Connor McAdams <conmanx360(a)gmail.com> wrote:
Both GetConstantBuffer methods are filled in, as well as fixing null initializers to include ID3D10 interfaces.
The methods returning ShaderReflectionVariable are (understandably) only stubbed though, so maybe make it a "Partially implement" in the subject line?