7 Jun
2011
7 Jun
'11
9:43 a.m.
On 7 June 2011 11:16, Stefan Dösinger <stefandoesinger(a)gmx.at> wrote:
On Tuesday 07 June 2011 11:06:25 Henri Verbeet wrote:
- if (gl_info->supported[ARB_SHADER_TEXTURE_LOD] && reg_maps->usestexldd) Why is reg_maps->usestexldd not true in pixel shaders?
Well, it may be, but the instruction we care about here is texldl. I could of course add a usestexldl condition, but afaik there isn't any reason not to enable ARB_shader_texture_lod if it's available.