2009/4/9 Stefan Dösinger <stefan(a)codeweavers.com>:
+ hr = IWineD3DDevice_SetIndices(This->wineD3DDevice, This->indexbuffer,
+ WINED3DFMT_R16_UINT /* d3d7 uses uints */);
The comment is inconsistent with the code (and probably redundant to
begin with).