5 Apr
2006
5 Apr
'06
2:51 a.m.
Just a guess, but could you check the program ids for the vertex/pixel shaders in drawPrimitiveDrawStrided? ie, prgId in http://source.winehq.org/git/?p=wine.git;a=blob;h=be8c038b273f2bffd4cb76ddc3... and http://source.winehq.org/git/?p=wine.git;a=blob;h=be8c038b273f2bffd4cb76ddc3...