14 Feb
2014
14 Feb
'14
11:52 a.m.
On 14 February 2014 00:31, Ken Thomases <ken(a)codeweavers.com> wrote:
-static void context_restore_gl_context(const struct wined3d_gl_info *gl_info, HDC dc, HGLRC gl_ctx, int pf) +static void context_restore_gl_context(const struct wined3d_gl_info *gl_info, HDC dc, HGLRC gl_ctx) This doesn't need "gl_info" either anymore now. It's also a bit questionable if context_restore_gl_context() has much of a purpose at all anymore, it's pretty much just a wglMakeCurrent() call, and has only two callers.