2 Jul
2014
2 Jul
'14
10:08 a.m.
On Wed, Jul 02, 2014 at 05:09:47PM +0800, Jactry Zeng wrote:
+ buffer = heap_alloc((nChars + 1) * sizeof(WCHAR)); + if (!buffer) + return E_OUTOFMEMORY; + ME_GetTextW(This->reOle->editor, buffer, nChars, start, nChars, 0); + buffer[nChars] = 0; + /* FIXME: a '\r' should be appended at the end of a story */ + *pbstr = SysAllocString(buffer); + heap_free(buffer);
There's no need for an intermediate buffer here. Use SysAllocStringLen() to allocate the BSTR and pass it to ME_GetTextW(). Huw.