30 Jun
2021
30 Jun
'21
12:13 p.m.
On Wed, 30 Jun 2021 at 06:33, Zebediah Figura <z.figura12(a)gmail.com> wrote:
+static void *wined3d_deferred_context_prepare_upload_bo(struct wined3d_device_context *context, + struct wined3d_resource *resource, unsigned int sub_resource_idx, const struct wined3d_box *box, + unsigned int row_pitch, unsigned int slice_pitch, uint32_t flags, struct wined3d_const_bo_address *address) +{ + FIXME("context %p, resource %p, sub_resource_idx %u, box %p, flags %#x, address %p, stub!\n", + context, resource, sub_resource_idx, box, flags, address); + return false; +} + That works, but should probably be "return NULL;" instead.