5 Oct
2021
5 Oct
'21
3:48 p.m.
On Thu, 30 Sept 2021 at 12:58, Jan Sikorski <jsikorski(a)codeweavers.com> wrote:
+ if (wined3d_format_is_typeless(&format_vk->f) || texture_vk->t.swapchain || + (texture_vk->t.resource.bind_flags & WINED3D_BIND_UNORDERED_ACCESS)) + { Just a minor style issue, but we typically break before the operator, not after.