16 Sep
2007
16 Sep
'07
6:32 p.m.
Grand news, and thanks a lot for pointing this out - Zork: Nemesis and Zork: Grand Inquisitor are now finally playable using these two options opengl/readdraw. There is a small glitch with screen redrawing, but hey - it works after YEARS!
Thanks, I have had reports of other games suddenly working in this version but I doubt my patches have caused it. There are still a few issues in the code to which fixes have been submitted by Stefan and me. Hopefully after those patches things will still work. I would ask people to monitor git closely this week to see if no regressions will appear. Roderick -- Psssst! Schon vom neuen GMX MultiMessenger gehört? Der kanns mit allen: http://www.gmx.net/de/go/multimessenger