10 Oct
2009
10 Oct
'09
4:18 p.m.
2009/10/10 Kai Blin <kai.blin(a)gmail.com>:
But I highly doubt DirectPlay works on any of those. That would be a bug then, although perhaps not the most important one.
It's always in intel byteorder. That just means the network byte order is little endian.
I agree this isn't the most important thing in a practical sense, but as a principle I think network protocol implementations should maintain that distinction. The same applies for reading/writing data from/to disk or any other external source/destination.