12 Oct
2005
12 Oct
'05
9:55 a.m.
I need to preload my own library with a custom glXSwapBuffers(). But wine opengl libGL.so directly so there's no way to do it. I've ended up doing this: glXSwapBuffersType preload__glXSwapBuffers = (glXSwapBuffersType) wine_dlsym(RTLD_DEFAULT, "glXSwapBuffers", NULL, 0); preload__glXSwapBuffers(gdi_display, physDev->drawable); but that is not a nice solution. What about linking x11drv directly with libGL? tom