4 Mar
2011
4 Mar
'11
11:39 a.m.
Rico Schüller <kgbricola(a)web.de> writes:
DEFINE_GUID is used twice (dlls/dxguid/dx10guid.c and dlls/d3dcompiler_41/reflection.c) which could be bad. But the define was removed from the d3d11shader.h from ms, so it isn't officially available anymore. Should that be in a separate header to reduce redundancy or is the usage of both defines fine here?
There's no reason to have it in dxguid. -- Alexandre Julliard julliard(a)winehq.org