In wine, Visual2Vtbl ``` typedef struct IDCompositionVisual2Vtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( IDCompositionVisual2 *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( IDCompositionVisual2 *This); ULONG (STDMETHODCALLTYPE *Release)( IDCompositionVisual2 *This); /*** IDCompositionVisual methods ***/ HRESULT (STDMETHODCALLTYPE *SetOffsetX)( IDCompositionVisual2 *This, float offset_x); HRESULT (STDMETHODCALLTYPE *SetOffsetXAnimation)( IDCompositionVisual2 *This, IDCompositionAnimation *animation); HRESULT (STDMETHODCALLTYPE *SetOffsetY)( IDCompositionVisual2 *This, float offset_y); ``` setOffsetX (float *) at offset 0x18 [image: visual2vtbl.png] But in windows 0x18 is setOffsetX (Animation *) Is this correct?