17 Dec
2004
17 Dec
'04
12:01 a.m.
(Jason?) Currently (after many weeks without concentrating) wine doesn't build; it fails in dlls/wined3d/drawprim.c line 594 with GL_TEXTURE0 undefined. That's because of the definition of GL_MULTITEXCOORD... in wined3d_private.h for the non-GL_VERSION_1_3 case. I can see a linguistically obvious fix that gets me thorugh the compilation but since I haven't the faintest idea about d3d and GL I don't know if it is correct, so I won't submit it. -- Bill Medland mailto:billmedland(a)mercuryspeed.com http://webhome.idirect.com/~kbmed