19 Jul
2010
19 Jul
'10
4:10 p.m.
On 19 July 2010 17:51, Stefan Dösinger <stefan(a)codeweavers.com> wrote:
- if (((IWineD3DDeviceImpl *)shader->baseShader.device)->strided_streams.position_transformed) + if (device->strided_streams.position_transformed) You might as well replace both instances.