-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Am 2015-03-30 um 12:20 schrieb Stefan Dösinger:
I don't plan to use it for the interface, this will continue to use struct wined3d_surface for now. I only intend to use this in the internal structures in the blitter implementation. Actually, for fixing bugs 38178 and 21708 we'll need some sort of resource type enumeration that includes renderbuffers as well. While it's not exactly the same thing as the texture types we use for fixed function draws I think it's better to merge them than to have 3 very similar but not quite the same enumerations.
So don't apply this series for now, I'll change the name to something that works better for separating opengl resource types in a more general way. -----BEGIN PGP SIGNATURE----- Version: GnuPG v2 iQIcBAEBAgAGBQJVGUjPAAoJEN0/YqbEcdMwBfcP/jcFwFkWQhWr/JbLPN/4TWSo D4LHtvuUrh1KiKpd9HkEoq6EiXuFPxJKB3XSmk/paLX4C8T620zgVit3OmCRmxRM Qu8PUphnw14h+I7BpbWnyXsEPvzTYlJTXXnBcPCXwptygZwhVBNFAtR+Vk4WYGcX u6RLL2ey57tJ9TxBTOn/yoeAuDLsxC2mTWQvMW/KShPBw0fncekSoS0qNMHWUNsD qE1O+0QDhJvVSpda0fA/OTK2hpMiuglMO58Gm5IYlXujsKP/MvJnez5CKgqW12Mv sUZbXgu1OgD5K5kDGJIMZYv4Q/PNZSJVwDPPvPOeHLuxTdRkuuwUBcOJRdqcl3K5 nvVV65H4gwyt03CY1rvTdxu9CleGSmDJlHWjDb66QlaqaVldu6B4T/MVBmDOcalc lM7UBofsFBKX0DfY8x8nsQGo4oY1csJk59Kr2c+WWV73Nlt36ftyq3U4Xaqu8MWE 2XpMNgZUOnMrDwObP8gt8m24Lb1Jeh3EW00cQQ0sYwcknWuWt9LkyHuN6QEeRIJ5 S7hboeY0v7ZGz9vCpKRd8QcfJLRyR6QfCSB/1JxnVH/Aem+JafBOm3bipHbEoRLv A63Etk87ZsbkSXEwS7u37vLsGWqbhaaq5H4N1DNuj7Lxe9QnxGnAEb4wlzHtJtMQ x+f0yvP3+dCxcxn3Ygdo =hhyq -----END PGP SIGNATURE-----