30 May
2018
30 May
'18
8:59 a.m.
On Wed, May 30, 2018 at 3:42 PM, Henri Verbeet <hverbeet(a)gmail.com> wrote:
On 30 May 2018 at 12:18, Józef Kucia <jkucia(a)codeweavers.com> wrote:
diff --git a/dlls/dxgi/dxgi_main.c b/dlls/dxgi/dxgi_main.c index df8761bdce09..8e49f6f84fe1 100644 --- a/dlls/dxgi/dxgi_main.c +++ b/dlls/dxgi/dxgi_main.c @@ -45,6 +45,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, void *reserved) { case DLL_PROCESS_ATTACH: DisableThreadLibraryCalls(inst); + init_vkd3d(); Do we really want to do that in DllMain()?
Right, we may do that just before creating a Direct3D 12 swapchain.