-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Am 2014-06-02 23:11, schrieb Henri Verbeet:
You're right, I mixed up 1.30 and 1.50 there. I probably should have actually checked before writing a reply. (We'll probably end up using 1.50 for e.g. geometry shaders on Mesa, but that aside.) Checking for ARB_shader_texture_lod as well is redundant in that case though. No, because without ARB_shader_texture_lod we only support SM 2.0, leading to inconsistencies between caps and PCI ID.
We can also decide that we don't care about such consistency. In this case the version logic can be removed entirely, or just used when we cannot match the GL renderer string and have to guess a GPU. -----BEGIN PGP SIGNATURE----- Version: GnuPG v2.0.22 (GNU/Linux) Comment: Using GnuPG with Thunderbird - http://www.enigmail.net/ iQIcBAEBAgAGBQJTjWeUAAoJEN0/YqbEcdMw814P/jKrZAcCMRHwzdLcSYMOSPa4 miKtuup9xaj0ZL0mVvUw8jgSEVGw5lOIvZ4s6o2BshzQbgHlBu9+lEN/nDIWg+gG WKjiJIaN1Q4FOjRbkqNaNJ2kwMeMNwccb5l5Y+swEDZUWeyjPNdqwrubvbMvJme9 IU3DyeQdk3+G3KgC6tf0FQp54qSbRMTnNQABWoBJRLMeLKd6FGP113++jk+ah4kU k6g/aSfVUtbMkrep8N40GIMSGo2Y0j7OZxukzC/pWkR+GIa3YP1fodN2VUGgF9Gs jvjhhsXOc4V/VBq/Ohm+V6ULWyAZNY3bTh3TIbjx/Sxq7f2vyJkiuqZWe4yy8CVr 6smDLGNHRs3jSj95+/m+mn2bI5bivuAQCTNQ2dZhAo4kHEoOe9wrTKzShCH+2Heg fRAA00filFFtHNjaJJFt91AJJDU8mnWvKU2miWZO+YkTN7ScbnHLQ39woDxKA0ZL fw6fo+oa0Lx5gQZfs9M90sRoCzsJIBAWFzKqwFashuy2xHGxzvUAcZ0QgFcI5XBW 9GuesTjbwk1uWRFm6Bojs4cbGSUK0wWhGST5aUTVg8+/3RtipxNDX04C84N58X19 uYvsMcON6fVxEEcZE6BPY1f1tuIjvVAVP7VUMPazh+XdUguWUbqpgqnmceFU/uFj APLf/3sGfFai4Q6iYNzr =Vmzt -----END PGP SIGNATURE-----