30 Sep
2019
30 Sep
'19
1:50 p.m.
On Fri, 27 Sep 2019 at 15:23, Nikolay Sivov <nsivov(a)codeweavers.com> wrote:
@@ -17251,6 +17251,28 @@ static void test_create_unordered_access_view(void) ID3D11UnorderedAccessView_Release(uav); ID3D11Buffer_Release(buffer);
+ /* Without D3D11_BIND_UNORDERED_ACCESS. */ + buffer_desc.ByteWidth = 1024; + buffer_desc.Usage = D3D11_USAGE_DEFAULT; + buffer_desc.BindFlags = 0; + buffer_desc.CPUAccessFlags = 0; + buffer_desc.MiscFlags = 0; + buffer_desc.StructureByteStride = 0; + + hr = ID3D11Device_CreateBuffer(device, &buffer_desc, NULL, &buffer); + ok(SUCCEEDED(hr), "Failed to create a buffer, hr %#x.\n", hr); + Why not "buffer = create_buffer(device, 0, 1024, NULL);"?