9 Apr
2020
9 Apr
'20
11:07 a.m.
On Thu, 9 Apr 2020 at 11:08, Chip Davis <cdavis(a)codeweavers.com> wrote:
Signed-off-by: Chip Davis <cdavis(a)codeweavers.com> --- dlls/wined3d/adapter_gl.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
Like some of the other patches in this series, why does this make a difference? Why would we care? NV_texgen_reflection is used for fixed-function texture coordinate generation, so shouldn't be used on core contexts, regardless of whether it's available or not.