6 Oct
2006
6 Oct
'06
8:38 a.m.
Am Donnerstag 05 Oktober 2006 09:45 schrieb Christopher GAUTIER:
It was due to GL_REGISTER_COMBINERS_NV being glEnabled() before entering IWineD3DSurfaceImpl_BltOverride. I believe it should be glDisabled() temporarily while blitting. Yes, they should be disabled, good catch :-)