26 Sep
2006
26 Sep
'06
7:48 a.m.
On 26/09/06, Stefan Dösinger <stefan(a)codeweavers.com> wrote:
To verify that the 32 bit alignment is true for 1x1 textures too.
+ /* test is deactivated until out np2 support doesn't report the full power of 2 pitch to the app */ + todo_wine ok(lockedRect.Pitch == 4, "Got pitch %d, expected 4\n", lockedRect.Pitch); Shouldn't the test be about alignment, rather than the exact size? I that case the power-of-two stuff shouldn't matter either, as long as it's properly aligned. I do have an initial patch for native NPOT support, but it will (of course) only work on cards that support the relevant extension.