25 Mar
2008
25 Mar
'08
8:45 a.m.
Not really needed for anything and can lead to ActivateContext being called while holding lock. --- dlls/wined3d/cubetexture.c | 2 -- dlls/wined3d/texture.c | 3 +-- 2 files changed, 1 insertions(+), 4 deletions(-)
Sure this is a problem but there needs to be a place which calls ENTER_GL/LEAVE_GL. I believe LoadTexture and some of the other functions aren't handling that properly yet, so I wouldn't add this yet. It is very tricky. Roderick -- Psst! Geheimtipp: Online Games kostenlos spielen bei den GMX Free Games! http://games.entertainment.gmx.net/de/entertainment/games/free