20 Oct
2015
20 Oct
'15
2:42 p.m.
Is this different from d3d8? Ciao, Riccardo 2015-10-20 16:37 GMT+02:00 Henri Verbeet <hverbeet(a)gmail.com>:
On 19 October 2015 at 19:07, Riccardo Bortolato <rikyz619(a)gmail.com> wrote:
+ desc.format_id = resource_desc.format; + desc.u.texture.level_idx = surface->sub_resource_idx; + desc.u.texture.layer_idx = 0; This is wrong for cube texture surfaces.