12 Apr
2010
12 Apr
'10
7:31 a.m.
On 12 April 2010 12:44, Roderick Colenbrander <thunderbird2k(a)gmail.com> wrote:
+ if (ffp_blit.blit_supported(&myDevice->adapter->gl_info, BLIT_OP_COLOR_FILL, + NULL, 0, 0, NULL, + &dst_rect, This->resource.usage, This->resource.pool, This->resource.format_desc)) + { + return ffp_blit.color_fill(myDevice, This, &dst_rect, color); }
- return ffp_blit.color_fill(myDevice, This, &dst_rect, color); + return cpu_blit.color_fill(myDevice, This, &dst_rect, color); } }
Going through struct blit_shader means that you should also check if cpu_blit can do that operation.