I'd still have thought that some more general way to get at Wine MIDI output would be more useful - like the ALSA output that someone suggested, or maybe Arts. That way at least people have a choice what synthesiser they use - timidity isn't everyone's cup of tea. I might be able to help with this If anyone was going to have a stab at it. -- degs -----Original Message----- From: wine-devel-admin(a)winehq.com [mailto:wine-devel-admin(a)winehq.com]On Behalf Of Chris Sent: 06 June 2002 23:49 To: wine-devel(a)winehq.com Subject: Re: null midi device Exactly. There are at least two Win32 games (one from the Win95 age and another from the Win98 era) that require the presence of a MIDI device. The game Final Fantasy VIII supports MIDI via DirectMusic, so a DirectMusic implementation would solve that, but Final Fantasy VII still uses the old Windows MIDI device (old meaning it's not using DirectMusic, which is a more modern solution). So, I think a null midi device is still a good idea, I just haven't had the time to look into it too much. (summer plans?) On Thu, 2002-06-06 at 07:22, Johan Gill wrote:
degs wrote: Final Fantasy VII uses midi for music, that's my reason.
/Johan Gill, johane(a)lysator.liu.se -- Chris chris(a)luethy.net