22 Jul
2008
22 Jul
'08
3:07 a.m.
James Hawkins wrote:
context.c - same except in this case its just a return with noting else.. why do a goto why not just do the return?
This is probably ok to change. I can only imagine that the original author thought there might be cleanup needed at some later point.
The bigger question is why there is a huge if-else statement, and why this function is so large. Huge if-else statement = 2 sub-functions Shader dirty constants - do shader internals really belong here ? Ivan