17 Jun
2009
17 Jun
'09
9:32 p.m.
Am Wednesday 17 June 2009 21:56:14 schrieb Roderick Colenbrander:
Have you tried: winedbg --gdb appname.exe? It will use gdb then and still see win32 symbols I think. You can also start the app, put a Sleep(10000) somewhere into the early wined3d init code, then attach gdb to the running process