This returns the flags that were passed to ID3D11Device::CreateDeferredContext(). It has no meaning for immediate contexts, and there are no flags defined anyway. Signed-off-by: Chip Davis <cdavis(a)codeweavers.com> --- dlls/d3d11/device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index 01b32002408..207d3869c27 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -2408,7 +2408,7 @@ static D3D11_DEVICE_CONTEXT_TYPE STDMETHODCALLTYPE d3d11_immediate_context_GetTy static UINT STDMETHODCALLTYPE d3d11_immediate_context_GetContextFlags(ID3D11DeviceContext1 *iface) { - FIXME("iface %p stub!\n", iface); + WARN("iface %p called on immediate context.\n", iface); return 0; } -- 2.24.0