9 Feb
2016
9 Feb
'16
10:07 a.m.
On Tue, Feb 9, 2016 at 10:53 AM, Józef Kucia <jkucia(a)codeweavers.com> wrote:
struct wined3d_format_block_info @@ -1138,6 +1139,10 @@ static const struct wined3d_format_texture_info format_texture_info[] = WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING | WINED3DFMT_FLAG_RENDERTARGET, ARB_TEXTURE_RG, NULL}, + {WINED3DFMT_R16_UINT, GL_R16UI, GL_R16UI, 0, + GL_RED_INTEGER, GL_UNSIGNED_SHORT, 0, + WINED3DFMT_FLAG_TEXTURE, + WINED3D_GL_VERSION_3_0, NULL},
Actually, it should depend on ARB_TEXTURE_RG.