14 Nov
2011
14 Nov
'11
11:26 a.m.
Piotr Caban <piotr(a)codeweavers.com> writes:
+static void set_wow64_environment(WCHAR **env) +{ + static const WCHAR archW[] = {'P','R','O','C','E','S','S','O','R','_','A','R','C','H','I','T','E','C','T','U','R','E',0}; + static const WCHAR arch6432W[] = {'P','R','O','C','E','S','S','O','R','_','A','R','C','H','I','T','E','W','6','4','3','2',0};
This stuff needs to be done depending on the 32/64 architecture of the child process, so it probably shouldn't be done here. The variables will be reset on every process startup anyway. -- Alexandre Julliard julliard(a)winehq.org