18 Mar
2021
18 Mar
'21
1:33 p.m.
On Wed, 17 Mar 2021 at 13:52, Jan Sikorski <jsikorski(a)codeweavers.com> wrote:
static void test_copy_subresource_region(void) { ID3D11Texture2D *dst_texture, *src_texture; @@ -32225,6 +32353,7 @@ START_TEST(d3d11) queue_test(test_fragment_coords); queue_test(test_initial_texture_data); queue_test(test_update_subresource); + queue_test(test_update_subresource_3d);
Should this be part of test_update_subresource()?