On 11 May 2016 at 08:15, Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> wrote:
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> --- dlls/wined3d/utils.c | 14 ++++++++++++++ 1 file changed, 14 insertions(+)
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index e2e3ec9..69c5b3b 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -3572,9 +3572,23 @@ const char *debug_d3dusage(DWORD usage) WINED3DUSAGE_TO_STR(WINED3DUSAGE_NPATCHES); WINED3DUSAGE_TO_STR(WINED3DUSAGE_DYNAMIC); WINED3DUSAGE_TO_STR(WINED3DUSAGE_AUTOGENMIPMAP); + WINED3DUSAGE_TO_STR(WINED3DUSAGE_RESTRICTED_CONTENT); + WINED3DUSAGE_TO_STR(WINED3DUSAGE_RESTRICT_SHARED_RESOURCE_DRIVER); + WINED3DUSAGE_TO_STR(WINED3DUSAGE_RESTRICT_SHARED_RESOURCE); WINED3DUSAGE_TO_STR(WINED3DUSAGE_DMAP); + WINED3DUSAGE_TO_STR(WINED3DUSAGE_TEXTAPI); + WINED3DUSAGE_TO_STR(WINED3DUSAGE_LEGACY_CUBEMAP); + WINED3DUSAGE_TO_STR(WINED3DUSAGE_TEXTURE); + WINED3DUSAGE_TO_STR(WINED3DUSAGE_OWNDC); WINED3DUSAGE_TO_STR(WINED3DUSAGE_STATICDECL); WINED3DUSAGE_TO_STR(WINED3DUSAGE_OVERLAY); + WINED3DUSAGE_TO_STR(WINED3DUSAGE_QUERY_LEGACYBUMPMAP); + WINED3DUSAGE_TO_STR(WINED3DUSAGE_QUERY_FILTER); + WINED3DUSAGE_TO_STR(WINED3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING); + WINED3DUSAGE_TO_STR(WINED3DUSAGE_QUERY_SRGBREAD); + WINED3DUSAGE_TO_STR(WINED3DUSAGE_QUERY_SRGBWRITE); + WINED3DUSAGE_TO_STR(WINED3DUSAGE_QUERY_VERTEXTEXTURE); + WINED3DUSAGE_TO_STR(WINED3DUSAGE_QUERY_WRAPANDMIP); #undef WINED3DUSAGE_TO_STR if (usage) FIXME("Unrecognized usage flag(s) %#x\n", usage);
That's better, but now buf[] is too small to contain all the flags, and debug_d3dusagequery() is redundant.