20 Jun
2022
20 Jun
'22
8:52 a.m.
I'm still looking through the patches but I might as well mention right away that we don't want to add any new code to d3dx10_43_main.c. In fact we moved a few functions out of that file when implementing them (but, as far as I'm concerned, pretty much any excuse is good to move stuff out). async.c seems like a good place for the thread pump implementation but I'd consider other options too. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/272#note_2358