20 Oct
2004
20 Oct
'04
7:02 p.m.
Hi again, A better patch than previous Changelog: - beta implementation of HW Vertex Buffer support (using ARB_vertex_buffer_object): locking/unlocking, creation, destruction - some wined3d headers/interface extension Todo - Bind/Unbind on rendering (use exported APIs, see IWineD3DDevice_BindVertexBuffer/IWineD3DDevice_UnbindVertexBuffer) Regards, Raphael