21 Jun
2022
21 Jun
'22
3:02 a.m.
Matteo Bruni (@Mystral) commented about dlls/d3dx10_43/tests/d3dx10.c:
+static DWORD io_tid; + +struct data_object +{ + ID3DX10DataLoader ID3DX10DataLoader_iface; + ID3DX10DataProcessor ID3DX10DataProcessor_iface; + + HANDLE load_started; + HANDLE load_done; + HANDLE decompress_done; + HRESULT load_ret; + + DWORD process_tid; +}; + +static struct data_object* data_object_from_ID3DX10DataLoader(ID3DX10DataLoader *iface) Nitpick, '*' placement.
Please give a look at the ok() messages introduced in this patch, a number of them can be improved so that they're more consistent with the usual style "Got unexpected %#x.\n" or similar. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/272#note_2444