13 Jan
2005
13 Jan
'05
9:45 p.m.
On Thu, 13 Jan 2005 15:21:27 -0600, Robert Shearman wrote:
But you'll get a warning because the WineD3DResource functions will take a different type iface variable as their first parameter. You could cast it to the correct type, but you'll lose all type checking on the function and I wouldn't recommend it.
Hmm, true, how annoying. Still, I think relaxing type safety in this instance is better than lots of relay functions that just rename the function especially in high performance code like Direct3D. thanks -mike