13 Apr
2018
13 Apr
'18
3:21 p.m.
On 13 April 2018 at 15:07, Józef Kucia <joseph.kucia(a)gmail.com> wrote:
Mainly to make vkd3d easier to build.
* SPIR-V headers are stored under different paths in SPIRV-Headers and in Vulkan SDK. * It seems that some distros don't have packages for SPIR-V headers.
I suppose importing headers isn't quite as bad as importing entire projects, but it nevertheless strikes me as something that's best avoided. Distributions not having SPIRV-Headers packages seems like something that should be relatively easy to resolve, especially if we expect them to carry libvkd3d itself at some point.