21 Jun
2022
21 Jun
'22
3:01 a.m.
Matteo Bruni (@Mystral) commented about dlls/d3dx10_43/d3dx10_43_main.c:
LONG refcount; + + SRWLOCK io_lock; + UINT io_count; + struct list io_queue; + + SRWLOCK proc_lock; + UINT proc_count; + struct list proc_queue; + + SRWLOCK device_lock; + UINT device_count; + struct list device_queue; + + int threads_no; + HANDLE threads[1];
I think we can make all these _count variables "unsigned int". Relatedly, threads_no -> thread_count. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/272#note_2432