-----Original Message----- From: wine-devel-admin(a)winehq.com [mailto:wine-devel-admin(a)winehq.com]On Behalf Of Andreas Mohr Sent: Tuesday, November 26, 2002 1:48 PM To: Lionel Ulmer Cc: Wine Devel Subject: Re: Some fixes in capabilities
On Tue, Nov 26, 2002 at 10:23:55PM +0100, Lionel Ulmer wrote:
Hi all,
snip
Note: is there a way from DLL X to activate relay debugging ? What happens is that SS2 somehow freezes at one point and doing a relay trace from the start is about a 3 GB file... So what I would like to do is at a specific function in the D3D code that I know to be just before the freeze, call 'activate relay' and voila, I have relaying on :-) (to be able to do that for all DLLs would be even better).
But well, considering DLL separation and all that, I doubt that this would be possible :-/
Oh pleeeeze... I thought that at least the Wine developers are reading the wine docu properly... ;-)
Let's see... first you use completely inacceptable words, and then you admit to never reading the docu... bad, bad, very bad guy. :)
Read wine.man. It explains how to do relay logging for a single DLL. Although I'm afraid that this might actually be broken at the moment maybe :-\
Unfair. That doesn't help someone who wants a full relay trace because they don't know where the problem is, but doesn't want to start until close to the problem. I have myself wished we had the capability. Admittedly my traces were smaller than 3GB but I would be very happy to get rid of the top 100MB of the trace.
-- "My attitude is, everybody should try competing with Microsoft once in their life. Once." - Marc Andreessen, former Netscape lead employee, in a "browser wars" interview
Bill