29 Jan
2020
29 Jan
'20
1:23 a.m.
Chip Davis <cdavis(a)codeweavers.com> wrote:
+typedef struct _D3DKMT_SETQUEUEDLIMIT +{ + D3DKMT_HANDLE hDevice; + D3DKMT_QUEUEDLIMIT_TYPE Type; + union + { + UINT QueuedPresentLimit; + struct + { + D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; + UINT QueuedPendingFlipLimit; + }; + }; +} D3DKMT_SETQUEUEDLIMIT;
It seems like DUMMYUNIONNAME and DUMMYSTRUCTNAME are missing. -- Dmitry.