18 Apr
2007
18 Apr
'07
12:26 p.m.
Am Montag 16 April 2007 01:29 schrieb David.Adam(a)math.cnrs.fr: +/* Add Two Vectors */ +LPD3DVECTOR D3DRMAPI D3DRMVectorAdd(LPD3DVECTOR d, LPD3DVECTOR s1, LPD3DVECTOR s2) I personally prefer D3DVECTOR * over LPD3DVECTOR, but I don't know if there's any rule for that. If in doubt follow your personal preferences. + ok( ((fabs(expectedvec.x-gotvec.x)<0.000001)&&(fabs(expectedvec.y-gotvec.y)<0.000001)&&(fabs(expectedvec.z-gotvec.z)<0.000001)), \ Perhaps its better to make 0.000001 a constant? + todo_wine { + expect_vec(e,r); + } Why did you make this a TODO_WINE if you just imlemented the function?