On 2/18/07, Laurent Vromman <laurent(a)vromman.org> wrote:
Changelog : - Add a partial implementation for the function gd32:WidenPath
It is the second time I send this patch. It seems it was forgotten the previous time. I am sorry for that.
If this patch needs to be improved, please let me know, I'll try to do it.
Laurent Vromman
diff --git a/dlls/gdi32/path.c b/dlls/gdi32/path.c index 306ed37..d9ccbb3 100644 --- a/dlls/gdi32/path.c +++ b/dlls/gdi32/path.c @@ -1823,6 +1823,14 @@ BOOL WINAPI StrokePath(HDC hdc) /******************************************************************* * WidenPath [GDI32.@] * + * Redefines the current path as the area that would be painted if the path were stroked using the pen currently selected into the given device context. + * + * PARAMS + * hdc [I] Handle to a device context that contains a closed path. + * + * RETURNS + * Success: TRUE. The path is updated with the new computed path. + * Failure: FALSE. *
You copied this documentation word-for-word from msdn, which is not allowed. -- James Hawkins