3 May
2022
3 May
'22
9:17 p.m.
Significantly reduces stuttering in Sekiro: Shadows Die Twice when moving in transitional areas. The game calls kernel32.GetLogicalProcessorInformation() quite a lot of times in those places and collecting the info from /proc and /sys takes significant time. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/32