On Wednesday, 27 April 2016 2:41 AM, Sebastian Lackner wrote:
I am aware that this patch is already committed, but since you are probably still working on the follow-up patches, here some remarks:
On 26.04.2016 14:06, Hugh McMaster wrote:
+ GetCurrentConsoleFont(std_output, FALSE, &cfi[0]); + index = cfi[0].nFont; + orig_font = GetConsoleFontSize(std_output, index);
You might want to do a memset here. Currently some of the tests pass, although Wine has no implementation yet.
Do you mean to clear cfi[0] after calling GetCurrentConsoleFont?
+ SetLastError(0xdeadbeef); + ret = pGetConsoleFontInfo(std_output, FALSE, num_fonts, cfi); + todo_wine ok(ret, "got %d, expected non-zero\n", ret); + todo_wine ok(GetLastError() == 0xdeadbeef, "got %u, expected 0xdeadbeef\n", GetLastError()); + + ok(cfi[index].dwFontSize.X == win_width, "got %d, expected %d\n", cfi[index].dwFontSize.X, win_width); + ok(cfi[index].dwFontSize.Y == win_height, "got %d, expected %d\n", cfi[index].dwFontSize.Y, win_height);
Could you add an additional test that (cfi[i].nFont == i) holds? If GetConsoleFontInfo would return elements in arbitrary order, the code above would not work.
I'm not sure I understand what you're asking. Should I run the loop again? The TRUE/FALSE argument doens't seem to have an effect on the order of elements returned. If you set a different font size, cfi[new font index].dwFontSize.X == win_width. The remaining dwFontSize members are set relative to that font size.
+ for (i = 0; i < num_fonts; i++) + { + tmp_font = GetConsoleFontSize(std_output, cfi[i].nFont); + tmp_w = (double)orig_font.X / tmp_font.X * win_width; + tmp_h = (double)orig_font.Y / tmp_font.Y * win_height; + ok(cfi[i].dwFontSize.X == tmp_w, "got %d, expected %d\n", cfi[i].dwFontSize.X, tmp_w); + ok(cfi[i].dwFontSize.Y == tmp_h, "got %d, expected %d\n", cfi[i].dwFontSize.Y, tmp_h); + }
It wouldn't hurt to HeapFree() cfi here.
Yes, sorry, I missed that. I split the patch and forgot about the HeapFree(). I'll add it when I send tests with the TRUE argument.