3 Mar
2011
3 Mar
'11
9:12 p.m.
Hi, attached is a hacky patch which forwards the reflection interface from d3dcompiler_41 to d3dcompiler_43. I have a question to that implementation: DEFINE_GUID is used twice (dlls/dxguid/dx10guid.c and dlls/d3dcompiler_41/reflection.c) which could be bad. But the define was removed from the d3d11shader.h from ms, so it isn't officially available anymore. Should that be in a separate header to reduce redundancy or is the usage of both defines fine here? Cheers Rico