19 Aug
2010
19 Aug
'10
10:30 a.m.
On 18 August 2010 23:01, Owen Rudge <orudge(a)codeweavers.com> wrote:
+BOOL WINAPI D3DX10CheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers) +{ + if ((d3dsdkvers == D3D10_SDK_VERSION) && (d3dxsdkvers == 43)) + return TRUE; + + return FALSE; +} Is it really safe to assume D3D10_SDK_VERSION will always keep the same value? (I know d3dx9 does it as well.) For d3d9 the SDK version changed between d3d9b and d3d9c, for example.