22 Jan
2015
22 Jan
'15
3:29 p.m.
On 22 January 2015 at 15:34, Matteo Bruni <matteo.mystral(a)gmail.com> wrote:
Do you prefer I just unconditionally add the (void *) cast to MAP_GL_FUNCTION or still add the separate define and only cast there? I don't have a strong opinion, but there's probably some value in explicitly marking the functions that do that kind of cast, so I guess it makes sense to have a separate macro.