9 Feb
2016
9 Feb
'16
1:17 p.m.
On 9 February 2016 at 14:10, Józef Kucia <joseph.kucia(a)gmail.com> wrote:
D3D11 defines are so long and they tend to make test tables too wide, but yeah, I should use D3D11_RESOURCE_DIMENSION. Yeah, there's that. For what it's worth, the initial reason this stood out to me was that enum elements should be upper-case.