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Re: Support for D3DQUERY_TIMESTAMP* queries...

Adam Martinson

4 May 2011 4 May '11
1:38 p.m.

OK, I think I addressed those issues, let me know how these look.

Attachments:

  • 0003-wined3d-Add-support-for-GL_ARB_timer_query.patch (text/x-patch — 3.5 KB)
  • 0004-d3d9-query-Use-D3DQUERYTYPE-instead-of-HRESULT-in-ID.patch (text/x-patch — 1.2 KB)
  • 0005-d3d9-query-Explicitly-return-sizeof-BOOL-in-IDirect3.patch (text/x-patch — 1.2 KB)
  • 0006-d3d9-tests-Add-tests-for-D3DQUERY_TIMESTAMP-queries.patch (text/x-patch — 8.1 KB)
  • 0007-wined3d-context-Add-context-framework-for-D3DQUERY_T.patch (text/x-patch — 8.1 KB)
  • 0008-wined3d-query-Add-support-for-D3DQUERY_TIMESTAMP-que.patch (text/x-patch — 8.3 KB)
  • 0009-wined3d-query-Add-support-for-D3DQUERY_TIMESTAMPDISJ.patch (text/x-patch — 10.6 KB)
  • 0010-wined3d-query-Add-support-for-D3DQUERY_TIMESTAMPFREQ.patch (text/x-patch — 3.2 KB)
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